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Portland, Oregon - 97222 - United States

Experience20 years in Marketing Communications, working as a Graphic Designer, Art Director, Creative Director, Illustrator & Photographer. The last 10 of those years spent working in 3D, producing commercial illustrations and animations. For 3 years I wrote a monthly column and contributed articles and tutorials for 3D Artist Magazine.
EducationPortland Art Museum School
SpecialityI'm a 3D generalist, so I do modeling, UV mapping, textures & shaders, rigging and animation, dynamics, lighting, rendering and compositing.
Hardware ProficiencyI work on a Mac and I have 3 MacPros and 1 MacBook Pro that I use in my studio. The largest being the 12-core version, with 32 GB of memory, 8 TB of storage and a Radeon 5670 graphics card.

Software ProficiencyI work in Maya, Mudbox & Vue xStream for modeling & rendering, and Photoshop & AfterEffects for compositing as my primary apps. Secondary app include 3D Coat, Geo Control, Plant Factory and Real Flow.

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Submitted by on Aug 2, 2013
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Portland, Oregon - 97222 - United States

3D   •   Animation-Modeling-Texture
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