Real Images VFX
My passion is turning ideas, concepts, innovations and stories into reality. I create photo-realistic images or stylized animations that breathe life into your project.
My experiences make me versatile in any area of the production pipeline. Consequently I can take a project from concept to completion or team up working anywhere in-between.
As a visual effects generalist, 3d animator and yes, an all-around problem solver I seek the challenges and opportunities that come with creating visuals that move, touch and inspire people. My skills, real-world experiences and tools provide clients with the broad range of options and solutions for successful production.
My recent work includes creating visual effects and animation for feature films like Wig’d Out, My Fiancé and The Sound of the Spirit.
In addition, I have provided onset vfx supervision for productions such as NatGeo’s “How to survive the end of the world” series, created forensic animation for top law firms, animated lead characters for advertisement agencies and created product demonstrations fortune 500 companies.
|Experience|| Well-rounded visual effects artist | 3D animation generalist with over 23 years of experience creating, developing, and effectively executing ideas from concept to completion | Works equally effectively as a team player or self-directed| Versatile in the production pipeline | Flexible multimedia developer, content producer, and team leader | Draws on a broad depth of experiences and skills to tackle diverse projects under tight deadline pressures and delivers projects on time and on budget. |
|Education||Real Images 1994-Present President | 3D Animation Generalist | Visual Effects Artist |
I created Real Images in 1994 as a proactive means to build opportunities in the multimedia and film production worlds. Over the past 23 years, I have created and developed animation, multimedia projects, and visual effects shots for clients ranging from animation and production studios to marketing agencies, to corporate clients, law firms and tech companies. In addition, I supervised a team of artists and also became a subcontractor for other production comapnies.
|Speciality||3D Animation, Visual Effects, Multimedia Design, Video Editing, Video Production PROFICIENCIES (* denotes familiar) |
A ADDITIONAL SKILLS: Project Management | Team Management | Field Production | Cinema Photography | Storyboarding
|Autodesk Maya |
Modeling | Texturing | UV Mapping | Animating | Lighting | Rendering | Rigging | Skinning | Substance
Painter/Substance Designer-Texture Painting| Procedural Maps
Simulations | Destructions | Pyro | Fluids
Dynamic Simulations | Motion Capture Clean-Up | Texture Baking | HDRI Lighting | Animatics
Render Engines Arnold | Mental Ray | Redshift
Adobe Creative Cloud After Effects | Premiere Pro | Photoshop | Illustrator| Audition | Media Encoder | (Plugins) - Element 3D | GenArts Sapphire | Red Giant Trapcode Suite
Compositing / Camera Tracking / Digital Painting Blackmagic Fusion Studio | Nuke* Mocha Pro -Planar Tracking | Rotoscoping | Digital Mattes | Object Replacements | Camera Solves Syntheyes - 3D Camera Solves | Match Moving Pixologic Zbrush - Digital Sculpting | Texture Maps | Normal Maps | Bump Maps
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Submitted by William Reliford on Apr 24, 2018
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