Academy Of Art University
Post Visual FX
28850 Dixon St -
Hayward, California - 94544 - United States
Please consider my application for the FX Artist position with your company. I thrive on creativity, and am very excited about what I’ve learned and seen about your Studio, and desire to contribute to your team.
I recently received my MA in Visual Effects from the Academy of Art University. As a successful FX artist, I have a strong understanding of how simulation works, physics, natural phenomena and logical reasoning. I have excellent technical knowledge in using a variety of software programs including Maya, Houdini and Nuke and Adobe Creative Suite. My main strengths in FX are fluids, Pyro FX, rigid body simulations, particle system, crowd simulation and hair. Most recently I’ve collaborated on a variety of independent animation and visual effects projects. I encourage you to view samples of the work I’ve created and produced at shambhavifx.com.
I am a “people person” and enthusiastic self-starter. I enjoy communicating and sharing advice and critiques with my fellow artists. I’ve always worked in team environments and thrive working on collaborative projects. If given the chance, I’m confident that I will be a strong asset to your company. Thank you for your time and consideration.
|Experience||FX/Texture Artist - Steve 3D Animated Short Film / 2018 - 2019 |
Collaborated with a team of animators and VFX artists to develop visual effects for animated short. Created water using fluidsystem, realistic splashes and water bodies, and rigid body simulation.
Lead FX Artist - Crashed 3D Animated Short Film / 2018
Worked as lead FX artist with producer, director and artist teams, ensuring deliverables were met on schedule. Created laser beam effect using particle system. Generated fluid simulations.
Software Engineer Tech Mahindra / 2015 - 2017
Technical Trainer for Engineering Students / 2015
|Education||Master of Arts in Visual Effects / 2019 School of Animation & Visual Effects, Academy of Art University |
MAAC Certification in Modeling & Texturing / 2016 Visual Effects Program, Maya Academy of Advanced Cinematics
Bachelor of Engineering, Computer Science & Engineering / 2015 Don Bosco Institute of Technology
|Speciality||FX Simulation |
Texturing and Lighting
Non-Linear Editing UV Editing
View Demo Reel
Submitted by Shambhavi Kashinath on Oct 12, 2019
Contact Academy Of Art University|
28850 Dixon St -