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WCS Architectural Visualization

WCS Architectural Visualization

Architectural Visualization


Edinburgh, Scotland - EH143JN - United Kingdom

In my pursuit of new creative endeavors, I was excited to find the 3D Artist opportunity with your company. An opportunity like this doesn’t come up often and for me this is a chance to join a reputable company that is really going places. I consider myself a well-qualified professional, who would be a great asset to your company. I believe that I can bring valuable contributions to your team for that reason I would like to put my name forward.

As my attached CV will indicate I don't have extensive previous industry experience, but I'm certain you'd see the potential I have on my personal work as I have all of the skills needed for the position I'm applying for.I am always on the lookout for those small things that will set my work apart from the rest.

My specialities include;
- Lighting for architectural visualisations.
- Creating immersive, living, and fully-realized environments.

Recent accomplishments of mine include creating 3D environments in where the user can interact with almost any object. I am constantly trying to get better at anything I do which has caused me a great delay in publicly show my work as I was always thinking it wasn't good enough. After a long time pursuing my career, I am finally at a stage in where I think my work is really good, although it can be improved as anything in this life but I strongly believe I'm ready for a professional working environment.

With these qualities, I am able to facilitate positive change and impacting outcomes.Right now I am keen to work for a company like yours where people are at the heart of its success. Observation, inspiration, and determination are my foundation for success.

I look forward to discussing my candidacy as well as the position with you in the near future.

Please feel free to contact me regarding an interview.

Yours sincerely,
Miquel A. Campins

Experience 3D FREELANCER at Worst Case Scenario | July 2016 - Present Fictional company which I used to showcase any of my work. During this time I learned how to model, texture and render any asset using an array of software industry packages for 3D and 2D. Maya, Cinema 4D
zBrush, Unreal Engine, Substance Painter, 3Ds Max.
TECHNICIAN at Underbelly | August 2017/2018/2019 Just for the month of August I took a break from my studies and I was a technician at one of the venues. My main duties were opening and closing of shows, use of equipment as lights and sound. TECHNICIAN
STORE MANAGER at The Realm VR | Nov 2018 - July 2019 Main duties were opening and closing the premises as well as equipment maintenance. Initial plans for VR development content but the comapny declared insolvent so I couldn't continue working.
University of Napier | 2013 - 2016
Edinburgh College | 2011 - 2013
SpecialityModelling, lighting, UV and asset preparation for VR.
Hardware ProficiencyWindows
Software ProficiencyAutodesk Maya and 3Ds Max, Cinema 4D, zBrush, Houdini, Substance Painter and Designer, Unreal Engine, Marvelous Designer, Quixel Suite, Vray, Corona, Redshift and Arnold renderers. Adobe creative suite.

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Submitted by on Jan 19, 2020
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Edinburgh, Scotland - EH143JN - United Kingdom

3D   •   Architectural Visualization
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