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3D Models

Rue Berri 1070 - Montreal, Québec - H2L 4X2 - Canada

I have always loved movies and video games specially the science fiction and fantasy genre. I love my profession because it let me develops different kinds of worlds, stories and visual elements to express any kind of feeling. That's why one of my main professional goals is to work in the industry where I can contribute with my skills to create great concept art and environments and also learn new things.
I had previous experience in the movie industry, hope you can take a look to my CV and portfolio!
Experience-Technicolor ??" MR. X (3D Environment Artist)
September 2019 ??" April 2020 ( 8 months)
Montreal (contract) ??" 3D Environment training for movies and the use of LINUX and worked in the Assets department for the creation of 3D high definition environment and assets for movies and TV in MR. X Studio.

- Televisa (3D Digital Artist)
April 2011 ??" September 2019 (8 years, 5 months)
México (contract) - At Televisa I was specialized as 3d generalist. Most of the work I did was modeling, composition and animation. My work was to generate the concept art of each program, all its visual image and also make modeling of some special environments depending of each holiday or event.

- Publicidad Virtual (3D Digital Artist)
February 2010 - December 2010 (11 months)
México (contract) - Create 3D advertisement for different brands for the mid half football games. Also in events like World Cup (South Africa 2010), track, rotoscope and make composition to set a brand in a popular place of the country.

- Genomma Lab (Video Editor and Copy)
January 2007 - February 2008 (1 year, 2 months)
México (contract) - Make video edition for TV advertisement, of beauty and health medical products. Also as copy, develop ideas for new advertisement.
Education-Technicolor Academy
Certificate in 3D Environment ??" January 2020 ??" March 2020

- Vancouver Film School (VFS)
Diploma 3D Modeling and Visual Effects - January 2009 - December 2009

- EUNOIA School
Certificate by Alias in 3D modeling, Animation, Lighting and Texturing - January 2006 - April 2007

- Instituto Superiores de Monterrey Campus Estado de México (ITESM)
Bachelor´s degree in Science of Communication - June 2000 - December 2005

- Instituto Superiores de Monterrey Campus Estado de México (ITESM)
Diploma Film Theory and Production - June 2004 - February 2005
Speciality3D Environment, 3D Modeling, Composition
Software ProficiencyMaya, Photoshop, Substance, Mari, ZBrush, Nuke, V-Ray, Linux, After Effects

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Submitted by on May 25, 2020
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Contact Marco Diaz
Rue Berri 1070 - Montreal, Québec - H2L 4X2 - Canada

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